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		<title><![CDATA[TimeLierG Companions - All Forums]]></title>
		<link>https://timelierg.com/</link>
		<description><![CDATA[TimeLierG Companions - https://timelierg.com]]></description>
		<pubDate>Wed, 14 Oct 2026 21:25:42 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[VidyuMyths Episode 4 - Jackle the Mantle]]></title>
			<link>https://timelierg.com/showthread.php?tid=627</link>
			<pubDate>Tue, 13 Oct 2026 01:06:30 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://timelierg.com/member.php?action=profile&uid=2">TimeLierG</a>]]></dc:creator>
			<guid isPermaLink="false">https://timelierg.com/showthread.php?tid=627</guid>
			<description><![CDATA[NiGHTs into Dreams is one of those games that has this interesting, intriguing feeling to it as though you could stumble across something you've never seen before in it despite playing through it hundreds of times, I had a Sega Saturn when I was a kid but I never had NiGHTs for it. I first played NiGHTs in 2017 on the Steam version of the game before getting it for the Saturn later on, I'm going to get the PS2 version of it soon as well. After a week of playing it and unlocking everything in the Steam release it became one of my favorite games, there's something so charming and mysterious about the game that keeps me coming back to it every year, the development of the game and all of the unused stuff inside and outside of NiGHTs is also very interesting to me.<br />
<br />
<br />
This post (or episode if you are watching the video version of this blog post) isn't about the unused boss Self or his internal name of Selph, the King Pian or Super Pian, the blue door seen in beta footage, the unused Spiral Claris level or the robotic mecha version of NiGHTs that the Nightopians can supposedly play with, it's actually about something involving Jackle's boss arena. Before I talk about the mystery here I'd like to talk about something similar that can happen in Puffy's arena after the boss fight is over, to see this choose the level Splash Garden and make your way through the stage until you get to the boss fight with Puffy, when you are almost at the end of her arena time the final hit perfectly so that there's a "2" on the timer, if you did this correctly you'll see a secret animation of a closet door opening and an umbrella falling out of it. This is the kind of stuff I love to see in video games, I know I mention it a lot on my blog and in videos but there's something about unexplained things in games that I adore, the question of why a developer added something is great to theorize on, especially with other people.<br />
<br />
<br />
Speaking of theorizing on that, really though, why does this happen? It reminds me of one of the ways you can unlock Luigi in Super Smash Bros Melee which also has a two in the timer as a requirement, more on the "umbrella" though, that's just what I've always called it since I first saw it, in the files for the remastered version of the game the object is labeled as "mo_jack", it looks like some kind of stick and it appears to have a mask on it. The stick thing falling out of it doesn't work in Sonic into Dreams oddly enough, I heard this is due to the timer working differently in that mode within Christmas NiGHTs. Is there anything else in the game like this? According to a rumor there is...<br />
<br />
<br />
This is the reason why I mentioned this event in Puffy's boss room, there's supposedly something that can happen during or after the fight with Jackle, specifically involving the guillotine in his boss room. Under certain conditions it is said this guillotine can sometimes be seen dropping, normally the blade of the guillotine and the device itself is stationary and doesn't do anything, but according to the rumor it is capable of playing an animation. Is there something more to this device? There's a few unused objects among other things associated with Jackle's boss room, this one was actually found recently, at some point in development this one now unused background of a desert would have been used for an area the player would have been teleported to for a memory matching game using all of Jackle's tarot cards before supposedly being teleported back to the boss arena. During Jackle's boss fight he only uses one of his tarot cards as opposed to all of the other ones from this scrapped memory matching game.<br />
<br />
<br />
I thought I would mention that unused aspect of the boss fight as there's a few rumors of it still being viewable in the game, similar to the rumor of the guillotine dropping. The first mentions of the supposed guillotine Easter egg seemingly originate from a fan made wiki for NiGHTs into Dreams that's either no longer available or the detail about the guillotine was removed from it, when I made my other post on the mysteries of NiGHTs I saw a forum post speaking of this fan made wiki and the detail about the supposed Easter egg but it appears even that post talking about it is also gone, the only other mention of this is from a popular NiGHTs fan named Digi Valentine and I assume he also heard of this supposed Easter egg from the same place.<br />
<br />
<br />
While getting the footage for the video version of this post I decided to have a duel with Jackle a few times but I haven't seen the guillotine drop. In all of my years of playing this game I haven't encountered this happening, people have looked through the game and haven't found any animations for the guillotine either. I'm wondering how this rumor actually started, that's a mystery in itself, maybe it didn't originate on a fan made wiki for the game but regardless of what site it came from my question is why the rumor was made, did someone actually see the guillotine drop or thought that's what they saw? This one might just remain a mystery...<br />
<br />
<br />
Video version of this post:<br />
<br />
<a href="https://www.youtube.com/watch?v=ZnN41HKBauo" target="_blank" rel="noopener" class="mycode_url">https://www.youtube.com/watch?v=ZnN41HKBauo</a><br />
<a href="https://www.bitchute.com/video/slNsKRNvl3zc" target="_blank" rel="noopener" class="mycode_url">https://www.bitchute.com/video/slNsKRNvl3zc</a>]]></description>
			<content:encoded><![CDATA[NiGHTs into Dreams is one of those games that has this interesting, intriguing feeling to it as though you could stumble across something you've never seen before in it despite playing through it hundreds of times, I had a Sega Saturn when I was a kid but I never had NiGHTs for it. I first played NiGHTs in 2017 on the Steam version of the game before getting it for the Saturn later on, I'm going to get the PS2 version of it soon as well. After a week of playing it and unlocking everything in the Steam release it became one of my favorite games, there's something so charming and mysterious about the game that keeps me coming back to it every year, the development of the game and all of the unused stuff inside and outside of NiGHTs is also very interesting to me.<br />
<br />
<br />
This post (or episode if you are watching the video version of this blog post) isn't about the unused boss Self or his internal name of Selph, the King Pian or Super Pian, the blue door seen in beta footage, the unused Spiral Claris level or the robotic mecha version of NiGHTs that the Nightopians can supposedly play with, it's actually about something involving Jackle's boss arena. Before I talk about the mystery here I'd like to talk about something similar that can happen in Puffy's arena after the boss fight is over, to see this choose the level Splash Garden and make your way through the stage until you get to the boss fight with Puffy, when you are almost at the end of her arena time the final hit perfectly so that there's a "2" on the timer, if you did this correctly you'll see a secret animation of a closet door opening and an umbrella falling out of it. This is the kind of stuff I love to see in video games, I know I mention it a lot on my blog and in videos but there's something about unexplained things in games that I adore, the question of why a developer added something is great to theorize on, especially with other people.<br />
<br />
<br />
Speaking of theorizing on that, really though, why does this happen? It reminds me of one of the ways you can unlock Luigi in Super Smash Bros Melee which also has a two in the timer as a requirement, more on the "umbrella" though, that's just what I've always called it since I first saw it, in the files for the remastered version of the game the object is labeled as "mo_jack", it looks like some kind of stick and it appears to have a mask on it. The stick thing falling out of it doesn't work in Sonic into Dreams oddly enough, I heard this is due to the timer working differently in that mode within Christmas NiGHTs. Is there anything else in the game like this? According to a rumor there is...<br />
<br />
<br />
This is the reason why I mentioned this event in Puffy's boss room, there's supposedly something that can happen during or after the fight with Jackle, specifically involving the guillotine in his boss room. Under certain conditions it is said this guillotine can sometimes be seen dropping, normally the blade of the guillotine and the device itself is stationary and doesn't do anything, but according to the rumor it is capable of playing an animation. Is there something more to this device? There's a few unused objects among other things associated with Jackle's boss room, this one was actually found recently, at some point in development this one now unused background of a desert would have been used for an area the player would have been teleported to for a memory matching game using all of Jackle's tarot cards before supposedly being teleported back to the boss arena. During Jackle's boss fight he only uses one of his tarot cards as opposed to all of the other ones from this scrapped memory matching game.<br />
<br />
<br />
I thought I would mention that unused aspect of the boss fight as there's a few rumors of it still being viewable in the game, similar to the rumor of the guillotine dropping. The first mentions of the supposed guillotine Easter egg seemingly originate from a fan made wiki for NiGHTs into Dreams that's either no longer available or the detail about the guillotine was removed from it, when I made my other post on the mysteries of NiGHTs I saw a forum post speaking of this fan made wiki and the detail about the supposed Easter egg but it appears even that post talking about it is also gone, the only other mention of this is from a popular NiGHTs fan named Digi Valentine and I assume he also heard of this supposed Easter egg from the same place.<br />
<br />
<br />
While getting the footage for the video version of this post I decided to have a duel with Jackle a few times but I haven't seen the guillotine drop. In all of my years of playing this game I haven't encountered this happening, people have looked through the game and haven't found any animations for the guillotine either. I'm wondering how this rumor actually started, that's a mystery in itself, maybe it didn't originate on a fan made wiki for the game but regardless of what site it came from my question is why the rumor was made, did someone actually see the guillotine drop or thought that's what they saw? This one might just remain a mystery...<br />
<br />
<br />
Video version of this post:<br />
<br />
<a href="https://www.youtube.com/watch?v=ZnN41HKBauo" target="_blank" rel="noopener" class="mycode_url">https://www.youtube.com/watch?v=ZnN41HKBauo</a><br />
<a href="https://www.bitchute.com/video/slNsKRNvl3zc" target="_blank" rel="noopener" class="mycode_url">https://www.bitchute.com/video/slNsKRNvl3zc</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[VidyuMyths Episode 4 - Jackle the Mantle]]></title>
			<link>https://timelierg.com/showthread.php?tid=626</link>
			<pubDate>Tue, 13 Oct 2026 01:06:30 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://timelierg.com/member.php?action=profile&uid=2">TimeLierG</a>]]></dc:creator>
			<guid isPermaLink="false">https://timelierg.com/showthread.php?tid=626</guid>
			<description><![CDATA[NiGHTs into Dreams is one of those games that has this interesting, intriguing feeling to it as though you could stumble across something you've never seen before in it despite playing through it hundreds of times, I had a Sega Saturn when I was a kid but I never had NiGHTs for it. I first played NiGHTs in 2017 on the Steam version of the game before getting it for the Saturn later on, I'm going to get the PS2 version of it soon as well. After a week of playing it and unlocking everything in the Steam release it became one of my favorite games, there's something so charming and mysterious about the game that keeps me coming back to it every year, the development of the game and all of the unused stuff inside and outside of NiGHTs is also very interesting to me.<br />
<br />
<br />
This post (or episode if you are watching the video version of this blog post) isn't about the unused boss Self or his internal name of Selph, the King Pian or Super Pian, the blue door seen in beta footage, the unused Spiral Claris level or the robotic mecha version of NiGHTs that the Nightopians can supposedly play with, it's actually about something involving Jackle's boss arena. Before I talk about the mystery here I'd like to talk about something similar that can happen in Puffy's arena after the boss fight is over, to see this choose the level Splash Garden and make your way through the stage until you get to the boss fight with Puffy, when you are almost at the end of her arena time the final hit perfectly so that there's a "2" on the timer, if you did this correctly you'll see a secret animation of a closet door opening and an umbrella falling out of it. This is the kind of stuff I love to see in video games, I know I mention it a lot on my blog and in videos but there's something about unexplained things in games that I adore, the question of why a developer added something is great to theorize on, especially with other people.<br />
<br />
<br />
Speaking of theorizing on that, really though, why does this happen? It reminds me of one of the ways you can unlock Luigi in Super Smash Bros Melee which also has a two in the timer as a requirement, more on the "umbrella" though, that's just what I've always called it since I first saw it, in the files for the remastered version of the game the object is labeled as "mo_jack", it looks like some kind of stick and it appears to have a mask on it. The stick thing falling out of it doesn't work in Sonic into Dreams oddly enough, I heard this is due to the timer working differently in that mode within Christmas NiGHTs. Is there anything else in the game like this? According to a rumor there is...<br />
<br />
<br />
This is the reason why I mentioned this event in Puffy's boss room, there's supposedly something that can happen during or after the fight with Jackle, specifically involving the guillotine in his boss room. Under certain conditions it is said this guillotine can sometimes be seen dropping, normally the blade of the guillotine and the device itself is stationary and doesn't do anything, but according to the rumor it is capable of playing an animation. Is there something more to this device? There's a few unused objects among other things associated with Jackle's boss room, this one was actually found recently, at some point in development this one now unused background of a desert would have been used for an area the player would have been teleported to for a memory matching game using all of Jackle's tarot cards before supposedly being teleported back to the boss arena. During Jackle's boss fight he only uses one of his tarot cards as opposed to all of the other ones from this scrapped memory matching game.<br />
<br />
<br />
I thought I would mention that unused aspect of the boss fight as there's a few rumors of it still being viewable in the game, similar to the rumor of the guillotine dropping. The first mentions of the supposed guillotine Easter egg seemingly originate from a fan made wiki for NiGHTs into Dreams that's either no longer available or the detail about the guillotine was removed from it, when I made my other post on the mysteries of NiGHTs I saw a forum post speaking of this fan made wiki and the detail about the supposed Easter egg but it appears even that post talking about it is also gone, the only other mention of this is from a popular NiGHTs fan named Digi Valentine and I assume he also heard of this supposed Easter egg from the same place.<br />
<br />
<br />
While getting the footage for the video version of this post I decided to have a duel with Jackle a few times but I haven't seen the guillotine drop. In all of my years of playing this game I haven't encountered this happening, people have looked through the game and haven't found any animations for the guillotine either. I'm wondering how this rumor actually started, that's a mystery in itself, maybe it didn't originate on a fan made wiki for the game but regardless of what site it came from my question is why the rumor was made, did someone actually see the guillotine drop or thought that's what they saw? This one might just remain a mystery...<br />
<br />
<br />
Video version of this post:<br />
<br />
<a href="https://www.youtube.com/watch?v=ZnN41HKBauo" target="_blank" rel="noopener" class="mycode_url">https://www.youtube.com/watch?v=ZnN41HKBauo</a><br />
<a href="https://www.bitchute.com/video/slNsKRNvl3zc" target="_blank" rel="noopener" class="mycode_url">https://www.bitchute.com/video/slNsKRNvl3zc</a>]]></description>
			<content:encoded><![CDATA[NiGHTs into Dreams is one of those games that has this interesting, intriguing feeling to it as though you could stumble across something you've never seen before in it despite playing through it hundreds of times, I had a Sega Saturn when I was a kid but I never had NiGHTs for it. I first played NiGHTs in 2017 on the Steam version of the game before getting it for the Saturn later on, I'm going to get the PS2 version of it soon as well. After a week of playing it and unlocking everything in the Steam release it became one of my favorite games, there's something so charming and mysterious about the game that keeps me coming back to it every year, the development of the game and all of the unused stuff inside and outside of NiGHTs is also very interesting to me.<br />
<br />
<br />
This post (or episode if you are watching the video version of this blog post) isn't about the unused boss Self or his internal name of Selph, the King Pian or Super Pian, the blue door seen in beta footage, the unused Spiral Claris level or the robotic mecha version of NiGHTs that the Nightopians can supposedly play with, it's actually about something involving Jackle's boss arena. Before I talk about the mystery here I'd like to talk about something similar that can happen in Puffy's arena after the boss fight is over, to see this choose the level Splash Garden and make your way through the stage until you get to the boss fight with Puffy, when you are almost at the end of her arena time the final hit perfectly so that there's a "2" on the timer, if you did this correctly you'll see a secret animation of a closet door opening and an umbrella falling out of it. This is the kind of stuff I love to see in video games, I know I mention it a lot on my blog and in videos but there's something about unexplained things in games that I adore, the question of why a developer added something is great to theorize on, especially with other people.<br />
<br />
<br />
Speaking of theorizing on that, really though, why does this happen? It reminds me of one of the ways you can unlock Luigi in Super Smash Bros Melee which also has a two in the timer as a requirement, more on the "umbrella" though, that's just what I've always called it since I first saw it, in the files for the remastered version of the game the object is labeled as "mo_jack", it looks like some kind of stick and it appears to have a mask on it. The stick thing falling out of it doesn't work in Sonic into Dreams oddly enough, I heard this is due to the timer working differently in that mode within Christmas NiGHTs. Is there anything else in the game like this? According to a rumor there is...<br />
<br />
<br />
This is the reason why I mentioned this event in Puffy's boss room, there's supposedly something that can happen during or after the fight with Jackle, specifically involving the guillotine in his boss room. Under certain conditions it is said this guillotine can sometimes be seen dropping, normally the blade of the guillotine and the device itself is stationary and doesn't do anything, but according to the rumor it is capable of playing an animation. Is there something more to this device? There's a few unused objects among other things associated with Jackle's boss room, this one was actually found recently, at some point in development this one now unused background of a desert would have been used for an area the player would have been teleported to for a memory matching game using all of Jackle's tarot cards before supposedly being teleported back to the boss arena. During Jackle's boss fight he only uses one of his tarot cards as opposed to all of the other ones from this scrapped memory matching game.<br />
<br />
<br />
I thought I would mention that unused aspect of the boss fight as there's a few rumors of it still being viewable in the game, similar to the rumor of the guillotine dropping. The first mentions of the supposed guillotine Easter egg seemingly originate from a fan made wiki for NiGHTs into Dreams that's either no longer available or the detail about the guillotine was removed from it, when I made my other post on the mysteries of NiGHTs I saw a forum post speaking of this fan made wiki and the detail about the supposed Easter egg but it appears even that post talking about it is also gone, the only other mention of this is from a popular NiGHTs fan named Digi Valentine and I assume he also heard of this supposed Easter egg from the same place.<br />
<br />
<br />
While getting the footage for the video version of this post I decided to have a duel with Jackle a few times but I haven't seen the guillotine drop. In all of my years of playing this game I haven't encountered this happening, people have looked through the game and haven't found any animations for the guillotine either. I'm wondering how this rumor actually started, that's a mystery in itself, maybe it didn't originate on a fan made wiki for the game but regardless of what site it came from my question is why the rumor was made, did someone actually see the guillotine drop or thought that's what they saw? This one might just remain a mystery...<br />
<br />
<br />
Video version of this post:<br />
<br />
<a href="https://www.youtube.com/watch?v=ZnN41HKBauo" target="_blank" rel="noopener" class="mycode_url">https://www.youtube.com/watch?v=ZnN41HKBauo</a><br />
<a href="https://www.bitchute.com/video/slNsKRNvl3zc" target="_blank" rel="noopener" class="mycode_url">https://www.bitchute.com/video/slNsKRNvl3zc</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Halloween Build Contest 2026 Results]]></title>
			<link>https://timelierg.com/showthread.php?tid=624</link>
			<pubDate>Sat, 10 Oct 2026 16:23:04 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://timelierg.com/member.php?action=profile&uid=2">TimeLierG</a>]]></dc:creator>
			<guid isPermaLink="false">https://timelierg.com/showthread.php?tid=624</guid>
			<description><![CDATA[1st place - Steelpan.<br />
2nd place - ClassyCorgi.<br />
3rd place - NickNui.<br />
<br />
Thank you to everyone who participated in the Halloween Build Contest event! A few forum badges have been distributed to the winners and to those who were a part of this competition, I've also given out a few older, non-discontinued badges as well. You can watch the showcase of all of the builds here; <a href="https://youtube.com/live/yeDGGSdlnzU" target="_blank" rel="noopener" class="mycode_url">https://youtube.com/live/yeDGGSdlnzU</a> ! We will be hosting another build contest for Christmas eventually.]]></description>
			<content:encoded><![CDATA[1st place - Steelpan.<br />
2nd place - ClassyCorgi.<br />
3rd place - NickNui.<br />
<br />
Thank you to everyone who participated in the Halloween Build Contest event! A few forum badges have been distributed to the winners and to those who were a part of this competition, I've also given out a few older, non-discontinued badges as well. You can watch the showcase of all of the builds here; <a href="https://youtube.com/live/yeDGGSdlnzU" target="_blank" rel="noopener" class="mycode_url">https://youtube.com/live/yeDGGSdlnzU</a> ! We will be hosting another build contest for Christmas eventually.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Halloween Build]]></title>
			<link>https://timelierg.com/showthread.php?tid=623</link>
			<pubDate>Sat, 10 Oct 2026 16:20:56 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://timelierg.com/member.php?action=profile&uid=162">PapaSteel</a>]]></dc:creator>
			<guid isPermaLink="false">https://timelierg.com/showthread.php?tid=623</guid>
			<description><![CDATA[thank you to the cabbage who's name isn't even worth mentioning for giving me the win in the halloween build contest :P<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://timelierg.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=682" target="_blank" title="">2026-10-10_18.20.45.png</a> (Size: 387.12 KB / Downloads: 10)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[thank you to the cabbage who's name isn't even worth mentioning for giving me the win in the halloween build contest :P<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://timelierg.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=682" target="_blank" title="">2026-10-10_18.20.45.png</a> (Size: 387.12 KB / Downloads: 10)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[cool ass biome in starbound]]></title>
			<link>https://timelierg.com/showthread.php?tid=622</link>
			<pubDate>Sun, 04 Oct 2026 01:06:47 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://timelierg.com/member.php?action=profile&uid=160">cheese_cannoneer</a>]]></dc:creator>
			<guid isPermaLink="false">https://timelierg.com/showthread.php?tid=622</guid>
			<description><![CDATA[<span style="font-family: 'Comic Sans MS';" class="mycode_font">i found a cool biome in starbound on a moon, it seems to be full of floating jellyfish and blue glow rocks and some really cool flora, not sure if anyone else has seen it though</span><br />
<span style="font-family: 'Comic Sans MS';" class="mycode_font"><img src="https://i.ibb.co/BVym9HqF/17910757508404676826112855299445.jpg" loading="lazy"  width="1024" height="728" alt="[Image: 17910757508404676826112855299445.jpg]" class="mycode_img" /></span><br />
<span style="font-family: 'Comic Sans MS';" class="mycode_font"><img src="https://i.ibb.co/bgCBCtQ9/17910759101062918911292700048629.jpg" loading="lazy"  width="800" height="600" alt="[Image: 17910759101062918911292700048629.jpg]" class="mycode_img" /></span><br />
<span style="font-family: 'Comic Sans MS';" class="mycode_font">second image had some stuff mined out by yours truly, i couldnt let the treasure go to waste  <img src="https://timelierg.com/images/smilies/cool.png" alt="Cool" title="Cool" class="smilie smilie_3" /></span>]]></description>
			<content:encoded><![CDATA[<span style="font-family: 'Comic Sans MS';" class="mycode_font">i found a cool biome in starbound on a moon, it seems to be full of floating jellyfish and blue glow rocks and some really cool flora, not sure if anyone else has seen it though</span><br />
<span style="font-family: 'Comic Sans MS';" class="mycode_font"><img src="https://i.ibb.co/BVym9HqF/17910757508404676826112855299445.jpg" loading="lazy"  width="1024" height="728" alt="[Image: 17910757508404676826112855299445.jpg]" class="mycode_img" /></span><br />
<span style="font-family: 'Comic Sans MS';" class="mycode_font"><img src="https://i.ibb.co/bgCBCtQ9/17910759101062918911292700048629.jpg" loading="lazy"  width="800" height="600" alt="[Image: 17910759101062918911292700048629.jpg]" class="mycode_img" /></span><br />
<span style="font-family: 'Comic Sans MS';" class="mycode_font">second image had some stuff mined out by yours truly, i couldnt let the treasure go to waste  <img src="https://timelierg.com/images/smilies/cool.png" alt="Cool" title="Cool" class="smilie smilie_3" /></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[DBS Beerus]]></title>
			<link>https://timelierg.com/showthread.php?tid=621</link>
			<pubDate>Sat, 03 Oct 2026 17:56:19 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://timelierg.com/member.php?action=profile&uid=162">PapaSteel</a>]]></dc:creator>
			<guid isPermaLink="false">https://timelierg.com/showthread.php?tid=621</guid>
			<description><![CDATA[<img src="https://cdn.myanimelist.net/images/anime/1015/155108.jpg" loading="lazy"  alt="[Image: 155108.jpg]" class="mycode_img" /> <br />
DragonBall Super Beerus next week!!!]]></description>
			<content:encoded><![CDATA[<img src="https://cdn.myanimelist.net/images/anime/1015/155108.jpg" loading="lazy"  alt="[Image: 155108.jpg]" class="mycode_img" /> <br />
DragonBall Super Beerus next week!!!]]></content:encoded>
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			<title><![CDATA[TF2 Server Highlights]]></title>
			<link>https://timelierg.com/showthread.php?tid=618</link>
			<pubDate>Wed, 30 Sep 2026 12:43:03 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://timelierg.com/member.php?action=profile&uid=158">TrevorArkana</a>]]></dc:creator>
			<guid isPermaLink="false">https://timelierg.com/showthread.php?tid=618</guid>
			<description><![CDATA[<span style="font-family: Verdana;" class="mycode_font">Hi; so I'm making this thread because TF2 is a cesspool in terms of community and official servers so I thought it'd be neat to name off servers that are actually good. Feel free to name ones off yourself and favorite the ones I list.<br />
<span style="font-weight: bold;" class="mycode_b"><br />
Potato's MvM Servers</span> (Always Active) - Potato's servers offer a wide variety of MvM custom maps and gamemodes. There is zombie survival, L4D-styled zombie survival, roguelike mode, vanilla - tons of fun. I recommend you play these servers over vanilla MvM because it's just superior in every single way. They even have a few experimental custom weapons and upgrades on some of the servers.<br />
<span style="font-weight: bold;" class="mycode_b"><br />
Weird Russian Server</span><span style="font-weight: bold;" class="mycode_b">s</span> (Always Active) - So I've noticed there's a ton of servers that are named in Russian text and are similar to 2Fort 24/7 DMfest servers, but they run these really odd-looking maps usually using HL2 and CS: Source assets. They're pretty neat to chill on honestly.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">MvM Randomizer/Roguelikemod</span> (Very Active) - Ever wanted to play Mann vs. Machine with a randomizer? What about a Mann vs. Machine with roguelike upgrades? How about both? Because this server has players assigned with a randomized loadout, with upgrades pertaining to the loadout you were given. My only issue is it gets a bit repetitive after some time. Would recommend.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">castaway.tf  <img src="https://timelierg.com/images/smilies/cool.png" alt="Cool" title="Cool" class="smilie smilie_3" /> </span> (Semi-Active) - The castaway community while annoying and is good to just mute and hud_saytext_time 0, is actually the closest thing you're gonna get to old TF2. A lot of the cosmetics people wear on the server are from the classic era of the game and the maps they mostly run are either a handful of old custom maps, or the launch ones and asteroid and cactuscanyon. The server reverts your weapons back to their original state so you can feel that authentic old TF2 feel before comp players ruined it.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">redsun.tf</span> (Semi-Active) - The community is a complete mess. Immediately disable hud_saytext_time, voice chat, and sprays and decals upon joining to avoid cultural rot. However, this community loves to run a ton of really fun custom gamemodes besides deathrun and you'll have a blast goofing around on it. The amount of custom gamemodes this server offers is insane, but one of the issues with the server is they run VSH, deathrun, and dodgeball way too often. Despite this you will come across things like gungame, super zombie fortress, and even a recreation of SCP: Secret Laboratory in TF2.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">-[DISC-FF.com]- Freak vs Freak</span> (Semi-Active) - This one is weird; it's Freak Fortress 2 but both teams play as the bosses with different abilities they use on each other as if it was movement shooter DOTA. There are some recognizable faces like Soldine, Nightmare Medic, Painis Cupcake, etc., but a majority of the freaks of course aren't even from the TF2 Freak Universe wiki, which is an unfortunate downside most if not all Freak Fortress 2 servers have.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Zesty Vanilla Servers</span> (Semi-Active) - So imagine castaway but without the reverts and a community of soycacas and nusois. That is Zesty's servers except the servers for some reason lack a few weapons like the Short Circuit because Zesty is a whiny baby who says it doesn't fit TF2 for some unknown reason. Still better than casual by a long shot and despite a plurality of the maps played being payload, it's actually quite fun.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">BLW.TF SUPER ZOMBIE FORTRESS</span> (Semi-Active) - I know the name is scary since it's BLW.TF, but this is a really good server if you're enthusiastic about playing Super Zombie Fortress. To explain what that is exactly, the RED team has to gather weapons pertaining to their current classes and run through a gauntlet of zombies that the other team is playing as, and when a RED team member dies they join the BLU team and even have a chance to become a TF2 version of a L4D2 special infected. Fair warning that there are a few cringe maps on it.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Wolves Den 18+</span> (Semi-Active) - OK so this is a pretty trash server but the only reason why I put it here is because it has some cool fun maps I recommend you download by joining the server. That's literally it LELZ.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">SG-Gaming.net - Freak Fortress Custom!</span> &amp; <span style="font-weight: bold;" class="mycode_b">Panda-Community.com | Freak Fortress 2</span> (Semi-Active) - So these are normal Freak Fortress 2 servers but half of the freaks on them actually originate from the TF2 Freak Universe wiki. While there aren't too many freaks to pick from, it's really nice to see servers that at least has some level of respect for the OG TF2 Freak community like Freak Fortress Forever had.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">DixieDandy</span> (Barely Active) - Ran by SouthernNinja, this server is similar to castaway except it's superior in that its community is actually decent when you sweep aside the drama. It has reverts, good maps - basically just castaway premium edition.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Bad Weapon Rehabilitation</span> (Barely Active) - This server is almost never active, but when it is it's a lot of fun because the server attempts to remaster weapons that are garbage instead of reverting them or leaving them as is. I'm pretty sure the server has a command to vote to add bots but I forget honestly.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">BLW.TF | CLASS WARS | MAP ROTATION</span> (Barely Active) - I physically cannot understand why people would wanna play generic class wars Dustbowl over something with more variety. It sucks that Delfy's old custom map class wars with custom modes server is dead because I used to have a lot of fun on it. This server is at least active sometimes.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Coolstuff's Stabby Server</span> - (Never Active) - castaway except nobody's playing this dead-ass game LMFAO.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">goofballs.moe</span> - (Never Active) - Yet another revert server. This one has custom maps too.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">OSAKATOPIA</span> - (Never Active) - Y'know it's a shame nobody really gives a Cabbage about old TF2 anymore. A lot of TF2 players are either here for the stupid trading and unusuals, character shipping, YouTubers, wholesome chungus community, etc.. All these people will larp and be dilettante representatives of old TF2 culture while a majority of the real playerbase has moved onto new things because they realized life isn't about playing the same video game over and over. I guess that makes me a slight exception.</span><br />
<br />
<span style="font-family: Verdana;" class="mycode_font"><img src="https://wiki.teamfortress.com/w/images/8/88/Team_Fortress_2_Group_Photo.jpg" loading="lazy"  width="1100" height="900" alt="[Image: Team_Fortress_2_Group_Photo.jpg]" class="mycode_img" /></span>]]></description>
			<content:encoded><![CDATA[<span style="font-family: Verdana;" class="mycode_font">Hi; so I'm making this thread because TF2 is a cesspool in terms of community and official servers so I thought it'd be neat to name off servers that are actually good. Feel free to name ones off yourself and favorite the ones I list.<br />
<span style="font-weight: bold;" class="mycode_b"><br />
Potato's MvM Servers</span> (Always Active) - Potato's servers offer a wide variety of MvM custom maps and gamemodes. There is zombie survival, L4D-styled zombie survival, roguelike mode, vanilla - tons of fun. I recommend you play these servers over vanilla MvM because it's just superior in every single way. They even have a few experimental custom weapons and upgrades on some of the servers.<br />
<span style="font-weight: bold;" class="mycode_b"><br />
Weird Russian Server</span><span style="font-weight: bold;" class="mycode_b">s</span> (Always Active) - So I've noticed there's a ton of servers that are named in Russian text and are similar to 2Fort 24/7 DMfest servers, but they run these really odd-looking maps usually using HL2 and CS: Source assets. They're pretty neat to chill on honestly.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">MvM Randomizer/Roguelikemod</span> (Very Active) - Ever wanted to play Mann vs. Machine with a randomizer? What about a Mann vs. Machine with roguelike upgrades? How about both? Because this server has players assigned with a randomized loadout, with upgrades pertaining to the loadout you were given. My only issue is it gets a bit repetitive after some time. Would recommend.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">castaway.tf  <img src="https://timelierg.com/images/smilies/cool.png" alt="Cool" title="Cool" class="smilie smilie_3" /> </span> (Semi-Active) - The castaway community while annoying and is good to just mute and hud_saytext_time 0, is actually the closest thing you're gonna get to old TF2. A lot of the cosmetics people wear on the server are from the classic era of the game and the maps they mostly run are either a handful of old custom maps, or the launch ones and asteroid and cactuscanyon. The server reverts your weapons back to their original state so you can feel that authentic old TF2 feel before comp players ruined it.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">redsun.tf</span> (Semi-Active) - The community is a complete mess. Immediately disable hud_saytext_time, voice chat, and sprays and decals upon joining to avoid cultural rot. However, this community loves to run a ton of really fun custom gamemodes besides deathrun and you'll have a blast goofing around on it. The amount of custom gamemodes this server offers is insane, but one of the issues with the server is they run VSH, deathrun, and dodgeball way too often. Despite this you will come across things like gungame, super zombie fortress, and even a recreation of SCP: Secret Laboratory in TF2.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">-[DISC-FF.com]- Freak vs Freak</span> (Semi-Active) - This one is weird; it's Freak Fortress 2 but both teams play as the bosses with different abilities they use on each other as if it was movement shooter DOTA. There are some recognizable faces like Soldine, Nightmare Medic, Painis Cupcake, etc., but a majority of the freaks of course aren't even from the TF2 Freak Universe wiki, which is an unfortunate downside most if not all Freak Fortress 2 servers have.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Zesty Vanilla Servers</span> (Semi-Active) - So imagine castaway but without the reverts and a community of soycacas and nusois. That is Zesty's servers except the servers for some reason lack a few weapons like the Short Circuit because Zesty is a whiny baby who says it doesn't fit TF2 for some unknown reason. Still better than casual by a long shot and despite a plurality of the maps played being payload, it's actually quite fun.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">BLW.TF SUPER ZOMBIE FORTRESS</span> (Semi-Active) - I know the name is scary since it's BLW.TF, but this is a really good server if you're enthusiastic about playing Super Zombie Fortress. To explain what that is exactly, the RED team has to gather weapons pertaining to their current classes and run through a gauntlet of zombies that the other team is playing as, and when a RED team member dies they join the BLU team and even have a chance to become a TF2 version of a L4D2 special infected. Fair warning that there are a few cringe maps on it.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Wolves Den 18+</span> (Semi-Active) - OK so this is a pretty trash server but the only reason why I put it here is because it has some cool fun maps I recommend you download by joining the server. That's literally it LELZ.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">SG-Gaming.net - Freak Fortress Custom!</span> &amp; <span style="font-weight: bold;" class="mycode_b">Panda-Community.com | Freak Fortress 2</span> (Semi-Active) - So these are normal Freak Fortress 2 servers but half of the freaks on them actually originate from the TF2 Freak Universe wiki. While there aren't too many freaks to pick from, it's really nice to see servers that at least has some level of respect for the OG TF2 Freak community like Freak Fortress Forever had.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">DixieDandy</span> (Barely Active) - Ran by SouthernNinja, this server is similar to castaway except it's superior in that its community is actually decent when you sweep aside the drama. It has reverts, good maps - basically just castaway premium edition.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Bad Weapon Rehabilitation</span> (Barely Active) - This server is almost never active, but when it is it's a lot of fun because the server attempts to remaster weapons that are garbage instead of reverting them or leaving them as is. I'm pretty sure the server has a command to vote to add bots but I forget honestly.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">BLW.TF | CLASS WARS | MAP ROTATION</span> (Barely Active) - I physically cannot understand why people would wanna play generic class wars Dustbowl over something with more variety. It sucks that Delfy's old custom map class wars with custom modes server is dead because I used to have a lot of fun on it. This server is at least active sometimes.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Coolstuff's Stabby Server</span> - (Never Active) - castaway except nobody's playing this dead-ass game LMFAO.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">goofballs.moe</span> - (Never Active) - Yet another revert server. This one has custom maps too.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">OSAKATOPIA</span> - (Never Active) - Y'know it's a shame nobody really gives a Cabbage about old TF2 anymore. A lot of TF2 players are either here for the stupid trading and unusuals, character shipping, YouTubers, wholesome chungus community, etc.. All these people will larp and be dilettante representatives of old TF2 culture while a majority of the real playerbase has moved onto new things because they realized life isn't about playing the same video game over and over. I guess that makes me a slight exception.</span><br />
<br />
<span style="font-family: Verdana;" class="mycode_font"><img src="https://wiki.teamfortress.com/w/images/8/88/Team_Fortress_2_Group_Photo.jpg" loading="lazy"  width="1100" height="900" alt="[Image: Team_Fortress_2_Group_Photo.jpg]" class="mycode_img" /></span>]]></content:encoded>
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			<title><![CDATA[is the erchius mines mission a good grind spot for pixels?]]></title>
			<link>https://timelierg.com/showthread.php?tid=614</link>
			<pubDate>Thu, 24 Sep 2026 22:08:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://timelierg.com/member.php?action=profile&uid=160">cheese_cannoneer</a>]]></dc:creator>
			<guid isPermaLink="false">https://timelierg.com/showthread.php?tid=614</guid>
			<description><![CDATA[ive noticed that the random loot generation in chests in that mission will reroll on every run through so i was wondering if its a good earlygame grind for a bunch of pixels incase i want to get more techs and what-have-you, and the boss seems easy to speed through even in solo, so i was wondering if its a good farming run or if theres better earlygame farming stuff.]]></description>
			<content:encoded><![CDATA[ive noticed that the random loot generation in chests in that mission will reroll on every run through so i was wondering if its a good earlygame grind for a bunch of pixels incase i want to get more techs and what-have-you, and the boss seems easy to speed through even in solo, so i was wondering if its a good farming run or if theres better earlygame farming stuff.]]></content:encoded>
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			<title><![CDATA[Wassup fellas]]></title>
			<link>https://timelierg.com/showthread.php?tid=613</link>
			<pubDate>Thu, 24 Sep 2026 19:51:14 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://timelierg.com/member.php?action=profile&uid=162">PapaSteel</a>]]></dc:creator>
			<guid isPermaLink="false">https://timelierg.com/showthread.php?tid=613</guid>
			<description><![CDATA[It's me, the real and true PapaSteel from the big cord and the very successful youtube channel JoeMama]]></description>
			<content:encoded><![CDATA[It's me, the real and true PapaSteel from the big cord and the very successful youtube channel JoeMama]]></content:encoded>
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			<title><![CDATA[Hello world! the reopening]]></title>
			<link>https://timelierg.com/showthread.php?tid=612</link>
			<pubDate>Thu, 24 Sep 2026 13:25:23 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://timelierg.com/member.php?action=profile&uid=157">Xanadoom</a>]]></dc:creator>
			<guid isPermaLink="false">https://timelierg.com/showthread.php?tid=612</guid>
			<description><![CDATA[is this perchance the first post after the reopening? <img src="https://timelierg.com/images/smilies/tongue.png" alt="Tongue" title="Tongue" class="smilie smilie_5" />]]></description>
			<content:encoded><![CDATA[is this perchance the first post after the reopening? <img src="https://timelierg.com/images/smilies/tongue.png" alt="Tongue" title="Tongue" class="smilie smilie_5" />]]></content:encoded>
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			<title><![CDATA[RuneScape 2 Fan Made Bloodveld From 2005]]></title>
			<link>https://timelierg.com/showthread.php?tid=611</link>
			<pubDate>Sat, 19 Sep 2026 21:49:16 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://timelierg.com/member.php?action=profile&uid=2">TimeLierG</a>]]></dc:creator>
			<guid isPermaLink="false">https://timelierg.com/showthread.php?tid=611</guid>
			<description><![CDATA[Here's something else from 2005 I found in regards to RS2 / RuneScape 2 aside from the fan made patch a few months ago, I won this Bloodveld figure and diorama on an online auction just earlier this month on September 4th, 2026. There's actually two of them the kind person listed, I went ahead and won the second one as well which is going to be delivered soon. I'll post the pictures of the first one here and then I'll post pictures of the second one when it gets here.<br />
<br />
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<br />
The background is removable and reversible, both are in the Slayer Tower with one side showing a zoomed out screenshot of it and the other one showing a more zoomed in one by one of the windows looking in from outside by swinging the in-game camera around from within the tower.<br />
<br />
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<br />
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<br />
I was able to have a conversation with the kind person who made this, he said it was sculpted in 2005-2008, there's some proof that it was made in 2005 as that's when Slayer was released. He says his daughter and stepmom got him into the game back then and proceeds to tell me how it was made! He sculpted the original out of clay and then molded it, after he used a "plastic type liquid" to pour onto it after. I love how much detail was put into this piece he made and all of the messages I've received from him, he was clearly very passionate about the game, to add onto this he said he also planned to make more characters but never got around to doing so. I told him what I do here on my blog in regards to preserving this kind of stuff and asked if he'd like to be credited under a name or username and he gave me a username, "Blueknight13". For some reason this sounded familiar to me, maybe because of Bluerose13x. I wonder if there's some connection?<br />
<br />
We've then went on to have more conversations about the future updates that happened, player owned houses, clan events, dragon boots being released and when we started to drop off the game. I'll be making a video on this as well.]]></description>
			<content:encoded><![CDATA[Here's something else from 2005 I found in regards to RS2 / RuneScape 2 aside from the fan made patch a few months ago, I won this Bloodveld figure and diorama on an online auction just earlier this month on September 4th, 2026. There's actually two of them the kind person listed, I went ahead and won the second one as well which is going to be delivered soon. I'll post the pictures of the first one here and then I'll post pictures of the second one when it gets here.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://timelierg.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=677" target="_blank" title="">blovld1.png</a> (Size: 185.05 KB / Downloads: 58)
<!-- end: postbit_attachments_attachment --><br />
<br />
The background is removable and reversible, both are in the Slayer Tower with one side showing a zoomed out screenshot of it and the other one showing a more zoomed in one by one of the windows looking in from outside by swinging the in-game camera around from within the tower.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://timelierg.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=678" target="_blank" title="">blovld2.png</a> (Size: 187.16 KB / Downloads: 59)
<!-- end: postbit_attachments_attachment --><br />
<br />
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<br /><!-- start: attachment_icon -->
<img src="https://timelierg.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=679" target="_blank" title="">blovld3.png</a> (Size: 182.23 KB / Downloads: 58)
<!-- end: postbit_attachments_attachment --><br />
<br />
I was able to have a conversation with the kind person who made this, he said it was sculpted in 2005-2008, there's some proof that it was made in 2005 as that's when Slayer was released. He says his daughter and stepmom got him into the game back then and proceeds to tell me how it was made! He sculpted the original out of clay and then molded it, after he used a "plastic type liquid" to pour onto it after. I love how much detail was put into this piece he made and all of the messages I've received from him, he was clearly very passionate about the game, to add onto this he said he also planned to make more characters but never got around to doing so. I told him what I do here on my blog in regards to preserving this kind of stuff and asked if he'd like to be credited under a name or username and he gave me a username, "Blueknight13". For some reason this sounded familiar to me, maybe because of Bluerose13x. I wonder if there's some connection?<br />
<br />
We've then went on to have more conversations about the future updates that happened, player owned houses, clan events, dragon boots being released and when we started to drop off the game. I'll be making a video on this as well.]]></content:encoded>
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			<title><![CDATA[Potential RuneScape Lost Media]]></title>
			<link>https://timelierg.com/showthread.php?tid=601</link>
			<pubDate>Sat, 19 Sep 2026 10:26:34 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://timelierg.com/member.php?action=profile&uid=2">TimeLierG</a>]]></dc:creator>
			<guid isPermaLink="false">https://timelierg.com/showthread.php?tid=601</guid>
			<description><![CDATA[A disclaimer before I begin writing about this as to avoid this possibly being misleading, what I mean by "potential" is that what I saw when I was younger may have been a dream I had, although if it was it would have been a very realistic one, so realistic that I still remember it extremely clear and vividly. I don't have an exact date of when I saw this but there's some things that would point to a specific year, that being around late 2008. A long time ago, possibly around November 2008 when I would have been 11 years old, I found some kind of RuneScape style program, I don't remember what it was, the only thing I remember is the loading screen for it which I will try drawing soon for this post.<br />
<br />
It could have been a few things such as an RSPS or a game similar to RuneScape which would have been pretty rare for 2008, it may have also been one of those malicious programs like an "item generator" that claims to spawn items. This last one is unlikely since I wouldn't have downloaded something like this in 2008, although one of my accounts was logged into around this time. There's a few more things that point to it not being a malicious program, if it was, why was there a loading screen and why was said loading screen so detailed? And if it was an RSPS it would have been different than many of them at the time due to the way the loading screen looked. I'll describe the scene that was depicted in said loading screen.<br />
<br />
It looked like it took place in the Wilderness, not any specific part, it was more "realistic" and clearly not in the style of RuneScape, the best I can compare it to is the old CGI RuneScape 1 and RuneScape 2 art that was produced by Jagex for the God Letters and Postbag from the Hedge respectfully, specifically this one as seen here where it displays Tim's helmet partially in the ground or the other two images with the same background they used back then.<br />
<br />
<!-- start: postbit_attachments_attachment -->
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<img src="https://timelierg.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=668" target="_blank" title="">timshelmjagex.jpg</a> (Size: 9.47 KB / Downloads: 35)
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<br />
Image was made by Jagex, RuneScape is a property of Jagex.<br />
<br />
Again, what I saw was realistic and still doesn't match this old CGI art, I'm only going to spend a few minutes drawing something up here to show you what it looked like.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://timelierg.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=680" target="_blank" title="">depiction.png</a> (Size: 6.38 KB / Downloads: 31)
<!-- end: postbit_attachments_attachment --><br />
<br />
I would have made this more detailed but I feel this will give a good idea of what I saw, I saw a pair of dragon claws next to a pile of gold and either a chest or a computer, all of these things are on a single table out in the giant landscape, the table was much closer and filled more of the screen. I forgot if there were dead trees or not, I drew the one to give it a feel for the scale of the mentioned landscape, there also may or may not have been a dragon med helm on the table. There was a red loading bar similar to the one when you would boot up RuneScape which was either in the middle of the screen or the screen of the mentioned computer on the table.<br />
<br />
I've had this post as a draft for a few months now and I figured I would finish writing this now so here it is on 9/19/2026.]]></description>
			<content:encoded><![CDATA[A disclaimer before I begin writing about this as to avoid this possibly being misleading, what I mean by "potential" is that what I saw when I was younger may have been a dream I had, although if it was it would have been a very realistic one, so realistic that I still remember it extremely clear and vividly. I don't have an exact date of when I saw this but there's some things that would point to a specific year, that being around late 2008. A long time ago, possibly around November 2008 when I would have been 11 years old, I found some kind of RuneScape style program, I don't remember what it was, the only thing I remember is the loading screen for it which I will try drawing soon for this post.<br />
<br />
It could have been a few things such as an RSPS or a game similar to RuneScape which would have been pretty rare for 2008, it may have also been one of those malicious programs like an "item generator" that claims to spawn items. This last one is unlikely since I wouldn't have downloaded something like this in 2008, although one of my accounts was logged into around this time. There's a few more things that point to it not being a malicious program, if it was, why was there a loading screen and why was said loading screen so detailed? And if it was an RSPS it would have been different than many of them at the time due to the way the loading screen looked. I'll describe the scene that was depicted in said loading screen.<br />
<br />
It looked like it took place in the Wilderness, not any specific part, it was more "realistic" and clearly not in the style of RuneScape, the best I can compare it to is the old CGI RuneScape 1 and RuneScape 2 art that was produced by Jagex for the God Letters and Postbag from the Hedge respectfully, specifically this one as seen here where it displays Tim's helmet partially in the ground or the other two images with the same background they used back then.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://timelierg.com/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=668" target="_blank" title="">timshelmjagex.jpg</a> (Size: 9.47 KB / Downloads: 35)
<!-- end: postbit_attachments_attachment --><br />
<br />
Image was made by Jagex, RuneScape is a property of Jagex.<br />
<br />
Again, what I saw was realistic and still doesn't match this old CGI art, I'm only going to spend a few minutes drawing something up here to show you what it looked like.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://timelierg.com/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=680" target="_blank" title="">depiction.png</a> (Size: 6.38 KB / Downloads: 31)
<!-- end: postbit_attachments_attachment --><br />
<br />
I would have made this more detailed but I feel this will give a good idea of what I saw, I saw a pair of dragon claws next to a pile of gold and either a chest or a computer, all of these things are on a single table out in the giant landscape, the table was much closer and filled more of the screen. I forgot if there were dead trees or not, I drew the one to give it a feel for the scale of the mentioned landscape, there also may or may not have been a dragon med helm on the table. There was a red loading bar similar to the one when you would boot up RuneScape which was either in the middle of the screen or the screen of the mentioned computer on the table.<br />
<br />
I've had this post as a draft for a few months now and I figured I would finish writing this now so here it is on 9/19/2026.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[VidyuMyths Episode 3 - The Purple Eye of Persona 4]]></title>
			<link>https://timelierg.com/showthread.php?tid=610</link>
			<pubDate>Fri, 18 Sep 2026 08:45:18 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://timelierg.com/member.php?action=profile&uid=2">TimeLierG</a>]]></dc:creator>
			<guid isPermaLink="false">https://timelierg.com/showthread.php?tid=610</guid>
			<description><![CDATA[The reason why I started playing the Persona series was because of some of the mysteries surrounding the series, much like SMT there's quite a few unexplained things in the games, the one I'm going to be talking about is the original Persona 4 on the PS2, this mystery has been talked about a few times on message boards and was featured in an episode of Pop Fiction by GameTrailers, the mystery of the blinking, purple eye. There's going to be a few spoilers here also for the story of the game.<br />
<br />
<br />
The reason why I mention the original Persona 4 specifically instead of Persona 4 Golden on the Vita or Steam is due to the fact that this mystery does not appear in the later versions of the game, sometimes it doesn't even appear on the PS2 version, it seems completely randomly at first glance. I should probably explain what this mystery is first before going any further, to put it simply, sometimes, just sometimes when playing Persona 4 and checking the persona of certain characters such as Yosuke, Chie, and supposedly Kanji there may be a blinking eye on the status screen of that characters persona. The eye symbol is animated, it blinks, it's black in color but the reason why people call it purple is because there's a particle effect around it that has floating squares that look like a mix between purple and cyan with transparency, that's how I see them anyway in regards to the color.<br />
<br />
<br />
There's something about this symbol, how it blinks and the fact it appears at seemingly random which is pretty eerie, this is the kind of creepy stuff in games that I love. To further add to this mystery, the eye apparently does not appear in the Japanese version of the game, there's also discussions of whether or not it appears on PAL version while it's confirmed to exist on NTSC versions. If this was a glitch, bug or any other kind of oversight you'd think that it would have been fixed in versions of the game outside of Japan, typically when a game is released in Japan first all other regional versions have updates to the game that fix glitches with the game as those other regional versions are made at a later date. I'm not saying it isn't a glitch or a bug as it definitely appears to be some kind of unfinished feature, it's just odd that it would only be in one regional version of the game. Here's some details, discoveries, myths and rumors on the eye.<br />
<br />
<br />
1. The blinking eye has been confirmed to appear on Yosuke and Chie's personas as well as glitched personas found on emulators, I do not condone the use of emulators or game emulation, I'm simply mentioning this for documentary purposes. It may or may not appear on Kanji's persona.<br />
<br />
<br />
2. It was thought to appear on a characters persona on each of their respective birthdays, or more specifically with Yosuke on his birthday. The characters birthdays are not mentioned in the game itself but a guidebook for the game, this has been tested and doesn't seem to be the case but further testing may yield different results.<br />
<br />
<br />
3. As mentioned, the eye supposedly only appears in the original PS2 NTSC version of the game, there was a comment under the above mentioned Pop Fiction video of someone claiming to have witnessed the eye in Persona 4 Golden on the Vita, this comment was made four years ago and the user has not responded to the one other commenter asking for proof, the one claiming to have seen the eye on the Vita could be thinking of something else in the game.<br />
<br />
<br />
4. GameTrailers had an anonymous source who was supposedly related to Atlus who claimed that the eye was a bug in the game, they sadly did not say what the eye was going to be used for. This is a bit strange to me, the fact someone who assumedly worked on the game or at least knew about the development of it went as far as to respond to GameTrailers to tell them it was a bug in the game but didn't bother explaining what it was meant for. I'm a fan of mysteries so I do appreciate their choice of not telling them and in extension, us.<br />
<br />
<br />
Speaking of commenters under the Pop Fiction video "Yosuke's Eye" there was also another comment from four years ago which I also responded to around the same time, I often come back to their videos as they are very cozy and I like seeing new comments on them, this comment I saw and responded to stated that they found a way to replicate the eye glitch every time they played through the game. According to this user it appears after you save Nanako and the player is alone at their home, or rather the Dojima residence, Yosuke's social rank has to be at the max rank as well, once all of this criteria is met you can check Yosuke's persona, Susano-o, and supposedly see the blinking eye symbol. The mentioned user claims to have replicated this on five different copies of the game. Another user on a different online forum saw this comment and stated that he tried to meet these conditions but did not see the eye and suggests there's another trigger that has to be met.<br />
<br />
<br />
Something I haven't mentioned yet is the internal name for the eye, the "Awakening Eye", there's been a few theories that this eye was supposed to appear on the final form of each of the main characters personas for a while after they change form. Aside from that, that appears to be all that can be said about the eye unless some new discoveries are made about it, this is another mystery that may just remain as such...]]></description>
			<content:encoded><![CDATA[The reason why I started playing the Persona series was because of some of the mysteries surrounding the series, much like SMT there's quite a few unexplained things in the games, the one I'm going to be talking about is the original Persona 4 on the PS2, this mystery has been talked about a few times on message boards and was featured in an episode of Pop Fiction by GameTrailers, the mystery of the blinking, purple eye. There's going to be a few spoilers here also for the story of the game.<br />
<br />
<br />
The reason why I mention the original Persona 4 specifically instead of Persona 4 Golden on the Vita or Steam is due to the fact that this mystery does not appear in the later versions of the game, sometimes it doesn't even appear on the PS2 version, it seems completely randomly at first glance. I should probably explain what this mystery is first before going any further, to put it simply, sometimes, just sometimes when playing Persona 4 and checking the persona of certain characters such as Yosuke, Chie, and supposedly Kanji there may be a blinking eye on the status screen of that characters persona. The eye symbol is animated, it blinks, it's black in color but the reason why people call it purple is because there's a particle effect around it that has floating squares that look like a mix between purple and cyan with transparency, that's how I see them anyway in regards to the color.<br />
<br />
<br />
There's something about this symbol, how it blinks and the fact it appears at seemingly random which is pretty eerie, this is the kind of creepy stuff in games that I love. To further add to this mystery, the eye apparently does not appear in the Japanese version of the game, there's also discussions of whether or not it appears on PAL version while it's confirmed to exist on NTSC versions. If this was a glitch, bug or any other kind of oversight you'd think that it would have been fixed in versions of the game outside of Japan, typically when a game is released in Japan first all other regional versions have updates to the game that fix glitches with the game as those other regional versions are made at a later date. I'm not saying it isn't a glitch or a bug as it definitely appears to be some kind of unfinished feature, it's just odd that it would only be in one regional version of the game. Here's some details, discoveries, myths and rumors on the eye.<br />
<br />
<br />
1. The blinking eye has been confirmed to appear on Yosuke and Chie's personas as well as glitched personas found on emulators, I do not condone the use of emulators or game emulation, I'm simply mentioning this for documentary purposes. It may or may not appear on Kanji's persona.<br />
<br />
<br />
2. It was thought to appear on a characters persona on each of their respective birthdays, or more specifically with Yosuke on his birthday. The characters birthdays are not mentioned in the game itself but a guidebook for the game, this has been tested and doesn't seem to be the case but further testing may yield different results.<br />
<br />
<br />
3. As mentioned, the eye supposedly only appears in the original PS2 NTSC version of the game, there was a comment under the above mentioned Pop Fiction video of someone claiming to have witnessed the eye in Persona 4 Golden on the Vita, this comment was made four years ago and the user has not responded to the one other commenter asking for proof, the one claiming to have seen the eye on the Vita could be thinking of something else in the game.<br />
<br />
<br />
4. GameTrailers had an anonymous source who was supposedly related to Atlus who claimed that the eye was a bug in the game, they sadly did not say what the eye was going to be used for. This is a bit strange to me, the fact someone who assumedly worked on the game or at least knew about the development of it went as far as to respond to GameTrailers to tell them it was a bug in the game but didn't bother explaining what it was meant for. I'm a fan of mysteries so I do appreciate their choice of not telling them and in extension, us.<br />
<br />
<br />
Speaking of commenters under the Pop Fiction video "Yosuke's Eye" there was also another comment from four years ago which I also responded to around the same time, I often come back to their videos as they are very cozy and I like seeing new comments on them, this comment I saw and responded to stated that they found a way to replicate the eye glitch every time they played through the game. According to this user it appears after you save Nanako and the player is alone at their home, or rather the Dojima residence, Yosuke's social rank has to be at the max rank as well, once all of this criteria is met you can check Yosuke's persona, Susano-o, and supposedly see the blinking eye symbol. The mentioned user claims to have replicated this on five different copies of the game. Another user on a different online forum saw this comment and stated that he tried to meet these conditions but did not see the eye and suggests there's another trigger that has to be met.<br />
<br />
<br />
Something I haven't mentioned yet is the internal name for the eye, the "Awakening Eye", there's been a few theories that this eye was supposed to appear on the final form of each of the main characters personas for a while after they change form. Aside from that, that appears to be all that can be said about the eye unless some new discoveries are made about it, this is another mystery that may just remain as such...]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[VidyuMyths Episode 3 - The Purple Eye of Persona 4]]></title>
			<link>https://timelierg.com/showthread.php?tid=586</link>
			<pubDate>Fri, 18 Sep 2026 08:45:18 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://timelierg.com/member.php?action=profile&uid=2">TimeLierG</a>]]></dc:creator>
			<guid isPermaLink="false">https://timelierg.com/showthread.php?tid=586</guid>
			<description><![CDATA[The reason why I started playing the Persona series was because of some of the mysteries surrounding the series, much like SMT there's quite a few unexplained things in the games, the one I'm going to be talking about is the original Persona 4 on the PS2, this mystery has been talked about a few times on message boards and was featured in an episode of Pop Fiction by GameTrailers, the mystery of the blinking, purple eye. There's going to be a few spoilers here also for the story of the game.<br />
<br />
<br />
The reason why I mention the original Persona 4 specifically instead of Persona 4 Golden on the Vita or Steam is due to the fact that this mystery does not appear in the later versions of the game, sometimes it doesn't even appear on the PS2 version, it seems completely randomly at first glance. I should probably explain what this mystery is first before going any further, to put it simply, sometimes, just sometimes when playing Persona 4 and checking the persona of certain characters such as Yosuke, Chie, and supposedly Kanji there may be a blinking eye on the status screen of that characters persona. The eye symbol is animated, it blinks, it's black in color but the reason why people call it purple is because there's a particle effect around it that has floating squares that look like a mix between purple and cyan with transparency, that's how I see them anyway in regards to the color.<br />
<br />
<br />
There's something about this symbol, how it blinks and the fact it appears at seemingly random which is pretty eerie, this is the kind of creepy stuff in games that I love. To further add to this mystery, the eye apparently does not appear in the Japanese version of the game, there's also discussions of whether or not it appears on PAL version while it's confirmed to exist on NTSC versions. If this was a glitch, bug or any other kind of oversight you'd think that it would have been fixed in versions of the game outside of Japan, typically when a game is released in Japan first all other regional versions have updates to the game that fix glitches with the game as those other regional versions are made at a later date. I'm not saying it isn't a glitch or a bug as it definitely appears to be some kind of unfinished feature, it's just odd that it would only be in one regional version of the game. Here's some details, discoveries, myths and rumors on the eye.<br />
<br />
<br />
1. The blinking eye has been confirmed to appear on Yosuke and Chie's personas as well as glitched personas found on emulators, I do not condone the use of emulators or game emulation, I'm simply mentioning this for documentary purposes. It may or may not appear on Kanji's persona.<br />
<br />
<br />
2. It was thought to appear on a characters persona on each of their respective birthdays, or more specifically with Yosuke on his birthday. The characters birthdays are not mentioned in the game itself but a guidebook for the game, this has been tested and doesn't seem to be the case but further testing may yield different results.<br />
<br />
<br />
3. As mentioned, the eye supposedly only appears in the original PS2 NTSC version of the game, there was a comment under the above mentioned Pop Fiction video of someone claiming to have witnessed the eye in Persona 4 Golden on the Vita, this comment was made four years ago and the user has not responded to the one other commenter asking for proof, the one claiming to have seen the eye on the Vita could be thinking of something else in the game.<br />
<br />
<br />
4. GameTrailers had an anonymous source who was supposedly related to Atlus who claimed that the eye was a bug in the game, they sadly did not say what the eye was going to be used for. This is a bit strange to me, the fact someone who assumedly worked on the game or at least knew about the development of it went as far as to respond to GameTrailers to tell them it was a bug in the game but didn't bother explaining what it was meant for. I'm a fan of mysteries so I do appreciate their choice of not telling them and in extension, us.<br />
<br />
<br />
Speaking of commenters under the Pop Fiction video "Yosuke's Eye" there was also another comment from four years ago which I also responded to around the same time, I often come back to their videos as they are very cozy and I like seeing new comments on them, this comment I saw and responded to stated that they found a way to replicate the eye glitch every time they played through the game. According to this user it appears after you save Nanako and the player is alone at their home, or rather the Dojima residence, Yosuke's social rank has to be at the max rank as well, once all of this criteria is met you can check Yosuke's persona, Susano-o, and supposedly see the blinking eye symbol. The mentioned user claims to have replicated this on five different copies of the game. Another user on a different online forum saw this comment and stated that he tried to meet these conditions but did not see the eye and suggests there's another trigger that has to be met.<br />
<br />
<br />
Something I haven't mentioned yet is the internal name for the eye, the "Awakening Eye", there's been a few theories that this eye was supposed to appear on the final form of each of the main characters personas for a while after they change form. Aside from that, that appears to be all that can be said about the eye unless some new discoveries are made about it, this is another mystery that may just remain as such...]]></description>
			<content:encoded><![CDATA[The reason why I started playing the Persona series was because of some of the mysteries surrounding the series, much like SMT there's quite a few unexplained things in the games, the one I'm going to be talking about is the original Persona 4 on the PS2, this mystery has been talked about a few times on message boards and was featured in an episode of Pop Fiction by GameTrailers, the mystery of the blinking, purple eye. There's going to be a few spoilers here also for the story of the game.<br />
<br />
<br />
The reason why I mention the original Persona 4 specifically instead of Persona 4 Golden on the Vita or Steam is due to the fact that this mystery does not appear in the later versions of the game, sometimes it doesn't even appear on the PS2 version, it seems completely randomly at first glance. I should probably explain what this mystery is first before going any further, to put it simply, sometimes, just sometimes when playing Persona 4 and checking the persona of certain characters such as Yosuke, Chie, and supposedly Kanji there may be a blinking eye on the status screen of that characters persona. The eye symbol is animated, it blinks, it's black in color but the reason why people call it purple is because there's a particle effect around it that has floating squares that look like a mix between purple and cyan with transparency, that's how I see them anyway in regards to the color.<br />
<br />
<br />
There's something about this symbol, how it blinks and the fact it appears at seemingly random which is pretty eerie, this is the kind of creepy stuff in games that I love. To further add to this mystery, the eye apparently does not appear in the Japanese version of the game, there's also discussions of whether or not it appears on PAL version while it's confirmed to exist on NTSC versions. If this was a glitch, bug or any other kind of oversight you'd think that it would have been fixed in versions of the game outside of Japan, typically when a game is released in Japan first all other regional versions have updates to the game that fix glitches with the game as those other regional versions are made at a later date. I'm not saying it isn't a glitch or a bug as it definitely appears to be some kind of unfinished feature, it's just odd that it would only be in one regional version of the game. Here's some details, discoveries, myths and rumors on the eye.<br />
<br />
<br />
1. The blinking eye has been confirmed to appear on Yosuke and Chie's personas as well as glitched personas found on emulators, I do not condone the use of emulators or game emulation, I'm simply mentioning this for documentary purposes. It may or may not appear on Kanji's persona.<br />
<br />
<br />
2. It was thought to appear on a characters persona on each of their respective birthdays, or more specifically with Yosuke on his birthday. The characters birthdays are not mentioned in the game itself but a guidebook for the game, this has been tested and doesn't seem to be the case but further testing may yield different results.<br />
<br />
<br />
3. As mentioned, the eye supposedly only appears in the original PS2 NTSC version of the game, there was a comment under the above mentioned Pop Fiction video of someone claiming to have witnessed the eye in Persona 4 Golden on the Vita, this comment was made four years ago and the user has not responded to the one other commenter asking for proof, the one claiming to have seen the eye on the Vita could be thinking of something else in the game.<br />
<br />
<br />
4. GameTrailers had an anonymous source who was supposedly related to Atlus who claimed that the eye was a bug in the game, they sadly did not say what the eye was going to be used for. This is a bit strange to me, the fact someone who assumedly worked on the game or at least knew about the development of it went as far as to respond to GameTrailers to tell them it was a bug in the game but didn't bother explaining what it was meant for. I'm a fan of mysteries so I do appreciate their choice of not telling them and in extension, us.<br />
<br />
<br />
Speaking of commenters under the Pop Fiction video "Yosuke's Eye" there was also another comment from four years ago which I also responded to around the same time, I often come back to their videos as they are very cozy and I like seeing new comments on them, this comment I saw and responded to stated that they found a way to replicate the eye glitch every time they played through the game. According to this user it appears after you save Nanako and the player is alone at their home, or rather the Dojima residence, Yosuke's social rank has to be at the max rank as well, once all of this criteria is met you can check Yosuke's persona, Susano-o, and supposedly see the blinking eye symbol. The mentioned user claims to have replicated this on five different copies of the game. Another user on a different online forum saw this comment and stated that he tried to meet these conditions but did not see the eye and suggests there's another trigger that has to be met.<br />
<br />
<br />
Something I haven't mentioned yet is the internal name for the eye, the "Awakening Eye", there's been a few theories that this eye was supposed to appear on the final form of each of the main characters personas for a while after they change form. Aside from that, that appears to be all that can be said about the eye unless some new discoveries are made about it, this is another mystery that may just remain as such...]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[DARKODAI 0.0.3 - Happy Friday!]]></title>
			<link>https://timelierg.com/showthread.php?tid=609</link>
			<pubDate>Fri, 18 Sep 2026 05:07:22 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://timelierg.com/member.php?action=profile&uid=2">TimeLierG</a>]]></dc:creator>
			<guid isPermaLink="false">https://timelierg.com/showthread.php?tid=609</guid>
			<description><![CDATA[* Updated the Spring of Mist in Frigid Fang so the player can now teleport out of the area.<br />
<br />
* Updated the item description of the SunlightTome.<br />
<br />
* Lowered the attack speed of a certain weapon.<br />
<br />
* Added a new consumable item.<br />
<br />
* Fixed a variable after certain duels in Rampart Ruin.]]></description>
			<content:encoded><![CDATA[* Updated the Spring of Mist in Frigid Fang so the player can now teleport out of the area.<br />
<br />
* Updated the item description of the SunlightTome.<br />
<br />
* Lowered the attack speed of a certain weapon.<br />
<br />
* Added a new consumable item.<br />
<br />
* Fixed a variable after certain duels in Rampart Ruin.]]></content:encoded>
		</item>
	</channel>
</rss>