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cool ass biome in starbou...
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DBS Beerus
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TF2 Server Highlights
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hello folks
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Deltarune FRIEND Gallery
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RuneScape 2 Fanart.
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Wassup fellas
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is the erchius mines miss...
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09-24-2026, 10:08 PM
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Hello world! the reopenin...
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09-24-2026, 02:00 PM
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RuneScape 2 Fan Made Bloo...
Forum: TimeLierG Blog / Archive
Last Post: TimeLierG
09-19-2026, 09:49 PM
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TF2 Server Highlights |
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Posted by: TrevorArkana - 09-30-2026, 12:43 PM - Forum: Video Games Board
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Hi; so I'm making this thread because TF2 is a cesspool in terms of community and official servers so I thought it'd be neat to name off servers that are actually good. Feel free to name ones off yourself and favorite the ones I list.
Potato's MvM Servers (Always Active) - Potato's servers offer a wide variety of MvM custom maps and gamemodes. There is zombie survival, L4D-styled zombie survival, roguelike mode, vanilla - tons of fun. I recommend you play these servers over vanilla MvM because it's just superior in every single way. They even have a few experimental custom weapons and upgrades on some of the servers.
Weird Russian Servers (Always Active) - So I've noticed there's a ton of servers that are named in Russian text and are similar to 2Fort 24/7 DMfest servers, but they run these really odd-looking maps usually using HL2 and CS: Source assets. They're pretty neat to chill on honestly.
MvM Randomizer/Roguelikemod (Very Active) - Ever wanted to play Mann vs. Machine with a randomizer? What about a Mann vs. Machine with roguelike upgrades? How about both? Because this server has players assigned with a randomized loadout, with upgrades pertaining to the loadout you were given. My only issue is it gets a bit repetitive after some time. Would recommend.
castaway.tf (Semi-Active) - The castaway community while annoying and is good to just mute and hud_saytext_time 0, is actually the closest thing you're gonna get to old TF2. A lot of the cosmetics people wear on the server are from the classic era of the game and the maps they mostly run are either a handful of old custom maps, or the launch ones and asteroid and cactuscanyon. The server reverts your weapons back to their original state so you can feel that authentic old TF2 feel before comp players ruined it.
redsun.tf (Semi-Active) - The community is a complete mess. Immediately disable hud_saytext_time, voice chat, and sprays and decals upon joining to avoid cultural rot. However, this community loves to run a ton of really fun custom gamemodes besides deathrun and you'll have a blast goofing around on it. The amount of custom gamemodes this server offers is insane, but one of the issues with the server is they run VSH, deathrun, and dodgeball way too often. Despite this you will come across things like gungame, super zombie fortress, and even a recreation of SCP: Secret Laboratory in TF2.
-[DISC-FF.com]- Freak vs Freak (Semi-Active) - This one is weird; it's Freak Fortress 2 but both teams play as the bosses with different abilities they use on each other as if it was movement shooter DOTA. There are some recognizable faces like Soldine, Nightmare Medic, Painis Cupcake, etc., but a majority of the freaks of course aren't even from the TF2 Freak Universe wiki, which is an unfortunate downside most if not all Freak Fortress 2 servers have.
Zesty Vanilla Servers (Semi-Active) - So imagine castaway but without the reverts and a community of soycacas and nusois. That is Zesty's servers except the servers for some reason lack a few weapons like the Short Circuit because Zesty is a whiny baby who says it doesn't fit TF2 for some unknown reason. Still better than casual by a long shot and despite a plurality of the maps played being payload, it's actually quite fun.
BLW.TF SUPER ZOMBIE FORTRESS (Semi-Active) - I know the name is scary since it's BLW.TF, but this is a really good server if you're enthusiastic about playing Super Zombie Fortress. To explain what that is exactly, the RED team has to gather weapons pertaining to their current classes and run through a gauntlet of zombies that the other team is playing as, and when a RED team member dies they join the BLU team and even have a chance to become a TF2 version of a L4D2 special infected. Fair warning that there are a few cringe maps on it.
Wolves Den 18+ (Semi-Active) - OK so this is a pretty trash server but the only reason why I put it here is because it has some cool fun maps I recommend you download by joining the server. That's literally it LELZ.
SG-Gaming.net - Freak Fortress Custom! & Panda-Community.com | Freak Fortress 2 (Semi-Active) - So these are normal Freak Fortress 2 servers but half of the freaks on them actually originate from the TF2 Freak Universe wiki. While there aren't too many freaks to pick from, it's really nice to see servers that at least has some level of respect for the OG TF2 Freak community like Freak Fortress Forever had.
DixieDandy (Barely Active) - Ran by SouthernNinja, this server is similar to castaway except it's superior in that its community is actually decent when you sweep aside the drama. It has reverts, good maps - basically just castaway premium edition.
Bad Weapon Rehabilitation (Barely Active) - This server is almost never active, but when it is it's a lot of fun because the server attempts to remaster weapons that are garbage instead of reverting them or leaving them as is. I'm pretty sure the server has a command to vote to add bots but I forget honestly.
BLW.TF | CLASS WARS | MAP ROTATION (Barely Active) - I physically cannot understand why people would wanna play generic class wars Dustbowl over something with more variety. It sucks that Delfy's old custom map class wars with custom modes server is dead because I used to have a lot of fun on it. This server is at least active sometimes.
Coolstuff's Stabby Server - (Never Active) - castaway except nobody's playing this dead-ass game LMFAO.
goofballs.moe - (Never Active) - Yet another revert server. This one has custom maps too.
OSAKATOPIA - (Never Active) - Y'know it's a shame nobody really gives a Cabbage about old TF2 anymore. A lot of TF2 players are either here for the stupid trading and unusuals, character shipping, YouTubers, wholesome chungus community, etc.. All these people will larp and be dilettante representatives of old TF2 culture while a majority of the real playerbase has moved onto new things because they realized life isn't about playing the same video game over and over. I guess that makes me a slight exception.
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| is the erchius mines mission a good grind spot for pixels? |
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Posted by: cheese_cannoneer - 09-24-2026, 10:08 PM - Forum: Video Games Board
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ive noticed that the random loot generation in chests in that mission will reroll on every run through so i was wondering if its a good earlygame grind for a bunch of pixels incase i want to get more techs and what-have-you, and the boss seems easy to speed through even in solo, so i was wondering if its a good farming run or if theres better earlygame farming stuff.
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| RuneScape 2 Fan Made Bloodveld From 2005 |
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Posted by: TimeLierG - 09-19-2026, 09:49 PM - Forum: TimeLierG Blog / Archive
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Here's something else from 2005 I found in regards to RS2 / RuneScape 2 aside from the fan made patch a few months ago, I won this Bloodveld figure and diorama on an online auction just earlier this month on September 4th, 2026. There's actually two of them the kind person listed, I went ahead and won the second one as well which is going to be delivered soon. I'll post the pictures of the first one here and then I'll post pictures of the second one when it gets here.
The background is removable and reversible, both are in the Slayer Tower with one side showing a zoomed out screenshot of it and the other one showing a more zoomed in one by one of the windows looking in from outside by swinging the in-game camera around from within the tower.
I was able to have a conversation with the kind person who made this, he said it was sculpted in 2005-2008, there's some proof that it was made in 2005 as that's when Slayer was released. He says his daughter and stepmom got him into the game back then and proceeds to tell me how it was made! He sculpted the original out of clay and then molded it, after he used a "plastic type liquid" to pour onto it after. I love how much detail was put into this piece he made and all of the messages I've received from him, he was clearly very passionate about the game, to add onto this he said he also planned to make more characters but never got around to doing so. I told him what I do here on my blog in regards to preserving this kind of stuff and asked if he'd like to be credited under a name or username and he gave me a username, "Blueknight13". For some reason this sounded familiar to me, maybe because of Bluerose13x. I wonder if there's some connection?
We've then went on to have more conversations about the future updates that happened, player owned houses, clan events, dragon boots being released and when we started to drop off the game. I'll be making a video on this as well.
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| Potential RuneScape Lost Media |
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Posted by: TimeLierG - 09-19-2026, 10:26 AM - Forum: TimeLierG Blog / Archive
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A disclaimer before I begin writing about this as to avoid this possibly being misleading, what I mean by "potential" is that what I saw when I was younger may have been a dream I had, although if it was it would have been a very realistic one, so realistic that I still remember it extremely clear and vividly. I don't have an exact date of when I saw this but there's some things that would point to a specific year, that being around late 2008. A long time ago, possibly around November 2008 when I would have been 11 years old, I found some kind of RuneScape style program, I don't remember what it was, the only thing I remember is the loading screen for it which I will try drawing soon for this post.
It could have been a few things such as an RSPS or a game similar to RuneScape which would have been pretty rare for 2008, it may have also been one of those malicious programs like an "item generator" that claims to spawn items. This last one is unlikely since I wouldn't have downloaded something like this in 2008, although one of my accounts was logged into around this time. There's a few more things that point to it not being a malicious program, if it was, why was there a loading screen and why was said loading screen so detailed? And if it was an RSPS it would have been different than many of them at the time due to the way the loading screen looked. I'll describe the scene that was depicted in said loading screen.
It looked like it took place in the Wilderness, not any specific part, it was more "realistic" and clearly not in the style of RuneScape, the best I can compare it to is the old CGI RuneScape 1 and RuneScape 2 art that was produced by Jagex for the God Letters and Postbag from the Hedge respectfully, specifically this one as seen here where it displays Tim's helmet partially in the ground or the other two images with the same background they used back then.
Image was made by Jagex, RuneScape is a property of Jagex.
Again, what I saw was realistic and still doesn't match this old CGI art, I'm only going to spend a few minutes drawing something up here to show you what it looked like.
I would have made this more detailed but I feel this will give a good idea of what I saw, I saw a pair of dragon claws next to a pile of gold and either a chest or a computer, all of these things are on a single table out in the giant landscape, the table was much closer and filled more of the screen. I forgot if there were dead trees or not, I drew the one to give it a feel for the scale of the mentioned landscape, there also may or may not have been a dragon med helm on the table. There was a red loading bar similar to the one when you would boot up RuneScape which was either in the middle of the screen or the screen of the mentioned computer on the table.
I've had this post as a draft for a few months now and I figured I would finish writing this now so here it is on 9/19/2026.
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| VidyuMyths Episode 3 - The Purple Eye of Persona 4 |
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Posted by: TimeLierG - 09-18-2026, 08:45 AM - Forum: Video Game Mysteries / Urban Legends
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The reason why I started playing the Persona series was because of some of the mysteries surrounding the series, much like SMT there's quite a few unexplained things in the games, the one I'm going to be talking about is the original Persona 4 on the PS2, this mystery has been talked about a few times on message boards and was featured in an episode of Pop Fiction by GameTrailers, the mystery of the blinking, purple eye. There's going to be a few spoilers here also for the story of the game.
The reason why I mention the original Persona 4 specifically instead of Persona 4 Golden on the Vita or Steam is due to the fact that this mystery does not appear in the later versions of the game, sometimes it doesn't even appear on the PS2 version, it seems completely randomly at first glance. I should probably explain what this mystery is first before going any further, to put it simply, sometimes, just sometimes when playing Persona 4 and checking the persona of certain characters such as Yosuke, Chie, and supposedly Kanji there may be a blinking eye on the status screen of that characters persona. The eye symbol is animated, it blinks, it's black in color but the reason why people call it purple is because there's a particle effect around it that has floating squares that look like a mix between purple and cyan with transparency, that's how I see them anyway in regards to the color.
There's something about this symbol, how it blinks and the fact it appears at seemingly random which is pretty eerie, this is the kind of creepy stuff in games that I love. To further add to this mystery, the eye apparently does not appear in the Japanese version of the game, there's also discussions of whether or not it appears on PAL version while it's confirmed to exist on NTSC versions. If this was a glitch, bug or any other kind of oversight you'd think that it would have been fixed in versions of the game outside of Japan, typically when a game is released in Japan first all other regional versions have updates to the game that fix glitches with the game as those other regional versions are made at a later date. I'm not saying it isn't a glitch or a bug as it definitely appears to be some kind of unfinished feature, it's just odd that it would only be in one regional version of the game. Here's some details, discoveries, myths and rumors on the eye.
1. The blinking eye has been confirmed to appear on Yosuke and Chie's personas as well as glitched personas found on emulators, I do not condone the use of emulators or game emulation, I'm simply mentioning this for documentary purposes. It may or may not appear on Kanji's persona.
2. It was thought to appear on a characters persona on each of their respective birthdays, or more specifically with Yosuke on his birthday. The characters birthdays are not mentioned in the game itself but a guidebook for the game, this has been tested and doesn't seem to be the case but further testing may yield different results.
3. As mentioned, the eye supposedly only appears in the original PS2 NTSC version of the game, there was a comment under the above mentioned Pop Fiction video of someone claiming to have witnessed the eye in Persona 4 Golden on the Vita, this comment was made four years ago and the user has not responded to the one other commenter asking for proof, the one claiming to have seen the eye on the Vita could be thinking of something else in the game.
4. GameTrailers had an anonymous source who was supposedly related to Atlus who claimed that the eye was a bug in the game, they sadly did not say what the eye was going to be used for. This is a bit strange to me, the fact someone who assumedly worked on the game or at least knew about the development of it went as far as to respond to GameTrailers to tell them it was a bug in the game but didn't bother explaining what it was meant for. I'm a fan of mysteries so I do appreciate their choice of not telling them and in extension, us.
Speaking of commenters under the Pop Fiction video "Yosuke's Eye" there was also another comment from four years ago which I also responded to around the same time, I often come back to their videos as they are very cozy and I like seeing new comments on them, this comment I saw and responded to stated that they found a way to replicate the eye glitch every time they played through the game. According to this user it appears after you save Nanako and the player is alone at their home, or rather the Dojima residence, Yosuke's social rank has to be at the max rank as well, once all of this criteria is met you can check Yosuke's persona, Susano-o, and supposedly see the blinking eye symbol. The mentioned user claims to have replicated this on five different copies of the game. Another user on a different online forum saw this comment and stated that he tried to meet these conditions but did not see the eye and suggests there's another trigger that has to be met.
Something I haven't mentioned yet is the internal name for the eye, the "Awakening Eye", there's been a few theories that this eye was supposed to appear on the final form of each of the main characters personas for a while after they change form. Aside from that, that appears to be all that can be said about the eye unless some new discoveries are made about it, this is another mystery that may just remain as such...
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